AI Insights · Timothy · October 2022
Top 5 Trivia Games in Europe Q3 2022: Performance Overview
Discover the performance of the top 5 trivia games across Europe in Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top 5 trivia games in Europe showed varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular apps on a unified platform.
Elevate - Brain Training Games
Elevate - Brain Training Games saw its weekly revenue peak at around $58K in early August, before stabilizing between $45K and $50K towards the end of the quarter. Weekly downloads experienced a notable increase in late July, reaching approximately 35K, and then fluctuated around the mid-20K to low 30K range. Active users peaked at around 158K in late July, maintaining an average of 140K to 150K throughout the quarter.
QuizDuel! Trivia & Quiz game
QuizDuel! Trivia & Quiz game experienced a peak revenue of about $64K at the end of June, with a noticeable decline to around $27K by early September, before rebounding slightly. Weekly downloads remained relatively stable, averaging between 38K and 45K. Active users started at approximately 630K in late June and saw a gradual decline to about 488K by the end of the quarter.
Peak - Brain Training
Peak - Brain Training's weekly revenue peaked at around $25K in late August but generally hovered between $17K and $22K. Downloads were modest, ranging from 4.5K to 8K, with a slight increase towards the end of the quarter. Active users saw a significant drop from approximately 400K in mid-July to about 126K by the end of September.
GeoGuessr
GeoGuessr's revenue remained consistent, averaging between $16K and $19K throughout the quarter. Weekly downloads were strong, peaking at around 80K in mid-August, but gradually declined to approximately 43K by the end of September. Active users showed a similar trend, starting at around 150K in late June and ending at about 138K.
Kahoot! Play & Create Quizzes
Kahoot! Play & Create Quizzes saw its weekly revenue peak at around $25K in late September, with a general upward trend throughout the quarter. Downloads saw a significant increase, reaching approximately 191K by the end of September. Active users followed this trend, peaking at around 967K at the end of the quarter.
For more detailed insights and data, visit Sensor Tower.